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magik
Forum: Peanut Gallery
Last Post: gxnpt
11-15-2018, 06:03 PM
» Replies: 0
» Views: 56
Fleet Admiral - Singulari...
Forum: Meet and Greet - arrange games here
Last Post: gxnpt
09-08-2018, 04:18 PM
» Replies: 1
» Views: 832
Sky Pirates and the Quest...
Forum: Meet and Greet - arrange games here
Last Post: gxnpt
08-09-2018, 04:52 PM
» Replies: 1
» Views: 841
Corrupt Trumps (3-5 playe...
Forum: Meet and Greet - arrange games here
Last Post: gxnpt
08-02-2018, 06:16 PM
» Replies: 1
» Views: 547
Alchelemental [Vassal][Pn...
Forum: Meet and Greet - arrange games here
Last Post: gxnpt
08-01-2018, 10:45 AM
» Replies: 1
» Views: 1,398
Mind Game [PnP] [Vassal] ...
Forum: Meet and Greet - arrange games here
Last Post: gxnpt
07-28-2018, 11:16 AM
» Replies: 2
» Views: 679
Arrowheads [PnP] [Vassal]...
Forum: Meet and Greet - arrange games here
Last Post: gxnpt
05-05-2018, 03:17 PM
» Replies: 0
» Views: 400
political - make America ...
Forum: political and other jokes
Last Post: gxnpt
09-25-2017, 01:48 PM
» Replies: 1
» Views: 1,566
The Singularity Trap [web...
Forum: Meet and Greet - arrange games here
Last Post: gxnpt
07-10-2017, 01:03 PM
» Replies: 2
» Views: 2,885

 
  magik
Posted by: gxnpt - 11-15-2018, 06:03 PM - Forum: Peanut Gallery - No Replies

This is actually the best introductory/summary thing I have seen so far - and I rarely bother to look at the primers anymore myself (but this one is also entertaining).

The Psychonaut Field Manual - (fourth English edition) by Bluefluke

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  Mind Game [PnP] [Vassal] [TTS] 2 player
Posted by: gxnpt - 06-07-2018, 01:36 PM - Forum: Meet and Greet - arrange games here - Replies (2)

Mind Game
(playtest prototypes)
[Image: gameboard.jpg]


Rules + Print & Play pages : mindgame_pnp.pdf

Vassal module (includes rules) : mindgame.vmod

Rules

page 1   |    page 2   |    page 3   |    page 4   |    combat effects  |    concepts  |    locations

[Image: page1.png]
[Image: page2.png]
[Image: page3.png]
[Image: page4.png]
[Image: combat.png]
[Image: concepts.png]
[Image: locate.png]

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  Corrupt Trumps (3-5 players) - rules - use standard 52 card deck
Posted by: gxnpt - 05-05-2018, 03:36 PM - Forum: Meet and Greet - arrange games here - Replies (1)

I admit that (for now) the name is punny but this is not a political game..

  Ariel  Just a card game in the spades/bridge/hearts family.  Ariel




Corrupt Trumps (the card game)

 

For 3-5 players (ideal with 4 players in two teams)
A bidding and trick taking game. Deal passes clockwise each hand.

Equipment:

Standard deck of 52 cards
- all cards are dealt evenly among the players
-- 3 player game does not use the 2 of spades (51 cards total)
--- 5 player game also does not use the 2 of hearts (50 cards total)

Bidding:

Players bid number of tricks they (or their team) can take and the trump suit.
- begin at dealer's left and go clockwise with each player bidding or passing
-- NO TRUMP exceeds a bid of any suit with the same number of tricks,
   but otherwise a bid must be for more tricks than the previous bid.
--- Bidding continues until all but one player have passed.
    Once passed, a player may not rejoin bidding for that hand.
If all other players pass without bidding, the dealer must bid and cannot also pass.

Playing:

Play begins with the winning bidder playing a lead card for the first trick.
Subsequent tricks are lead by the taker of the previous trick.
 
In a trick you must play the lead suit if possible.
Highest card in lead suit (or trump suit) takes the trick.

Scoring:

Player/team with winning bid scores 2 points for each trick taken up to the bid number
- minus 2 points for any missed tricks (if less than bid number are taken)
- minus 1 point for each trick taken that exceeds the bid number.

(bid 4 take 3 = 6-2 = 4 points,
  bid 4 take 5 = 8-1 = 7 points)

Other players/team score 1 point per trick they take.

All players lose points due to corruption from any trump suit cards in the tricks they have taken:
- King of trump suit is -3 points
- Ace & Queen & Jack are each -2 points
- the other trump suit cards are -1 point each

Winning:

Winner is highest score at game end.

A standard (default settings) game ends when someone reaches +21 or -21 points or after a maximum of 10 hands.

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  Arrowheads [PnP] [Vassal] 2-5 players
Posted by: gxnpt - 05-05-2018, 03:17 PM - Forum: Meet and Greet - arrange games here - No Replies

Arrowheads is a dominoes inspired game

Current formats:



[Image: rules.png]
(Rules are included in both formats.)

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  Sky Pirates and the Quest for Helium [PnP][TTS] 2-6 players
Posted by: gxnpt - 12-25-2017, 04:42 PM - Forum: Meet and Greet - arrange games here - Replies (1)

Got way out of my normal heavy games genre on this one - more of a family game.


Sky Pirates and the Quest for Helium

2-6 players, a pick-up-and-deliver game with a large dose of "take that" and "roll&drift" messing with regular movement
game board and a lot of cards are primary components

Rules
http://thesingularitytrap.com/physical/q...helium.pdf
PNP images
http://thesingularitytrap.com/physical/questPnP.pdf

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  Fleet Admiral - Singularity [PnP] [TTS] 2-6 players
Posted by: gxnpt - 12-25-2017, 04:32 PM - Forum: Meet and Greet - arrange games here - Replies (1)

This is a print-and-play that also needs a couple of sleeves of disposable little souffle sauce cups and a small box of paperclips.

     What if they had better sensors in the singularity (reduced hidden info version of The Singularity Trap) - could the game be done in cardboard again? What about all that paperwork? How can it be eliminated?
     With thanks to those little sauce cups which can stack and eliminated the tracking paperwork we actually did it - I am still reeling from the shock myself.

Fleet Admiral - Singularity

Rules
     http://thesingularitytrap.com/physical/F..._Guide.pdf

PnP pages
     http://thesingularitytrap.com/physical/F...totype.pdf

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  political - make America the same old same old
Posted by: gxnpt - 07-18-2017, 03:04 PM - Forum: political and other jokes - Replies (1)

This clip from Lil Abner - circa 1958 - just seems to fit current politics so well.


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  Alchelemental [Vassal][PnP][TTS] 2 player
Posted by: gxnpt - 04-23-2017, 12:38 AM - Forum: Meet and Greet - arrange games here - Replies (1)

A 2 Player Strategy Game of Alchemical Elemental Geometries

Currently available in Print-and-Play / PDF format and for Vassal

Looking for opponents. Get a PnP copy here http://thesingularitytrap.com/pnp/index.html
or just the Vassal version at http://www.vassalengine.org/wiki/Module:Alchelemental


[Image: rules-intro.png][Image: rules-actions.png]
[Image: rules-reactions.png][Image: elemental%20circle.png][Image: ALCHELEMENTAL-duelling-setup.png]

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  The Singularity Trap [web][localhost][LAN] 2-6 players
Posted by: gxnpt - 01-26-2017, 10:48 PM - Forum: Meet and Greet - arrange games here - Replies (2)

  M0457   Have game, need players.   M0457
 The Singularity Trap


Confused
(computer generated boardgame implemented for server/browser)
A 3 dimensional space themed turn based wargame for
2 - 6 Players
Online loaner copies are available for when I am not able to play myself.

Territorial / Combat Game
with changeable alliances and variable resources

Turn Based (vs realtime based) using commands then actions method

Limited Sensor Info - locations etc must be detected

Balanced Playing Field - 6 way symmetry in 3 dimensions

[Image: clear.gif]Simultaneous Movement, Combat, etc - all actions happen simultaneously once all player orders are entered

Multi-factor combat system - Weapons, Fire Rate, Damage, Armor

TURN SEQUENCE

Maintenance and Construction
Collect Points, Scrap or Maintain,

Repair, Conceal, Build

Movement
Combat (cycles till all resolved)
EcoPolitical (Terraform, Alliances)

Contact me or reply here to arrange a game or borrow a loaner copy.




H21110



Imsorry 
 Magnifying-glass-smiley-emoticon-emoji The Singularity Trap game is not recommended for cellphones or any tablets under 10 inches  Magnifying-glass-smiley-emoticon-emoji


ShrugThe Silk and Aurora browsers do not display all HTML character codes (especially Silk) and are not recommended. Shrug


[Image: game.jpg]

                             Planet locations and beginning colors.
[Image: planets-and-levels.jpg]

[Image: newgameboard.jpg]

Map Tokens

[Image: hextokens.jpg]    [Image: hextokensbig.jpg]

[Image: hextokensbigger.jpg]

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